Friday, December 27, 2013

What is analyzing files, and how do I do it?


What is analyzing files, and how do I do it?

Analyzing files is the process which allows Scratch Live to prepare the overview of the track, detect the tracks BPM, apply any auto gain and alert you to any corrupt files you might have.

To analyze files you must disconnect the hardware interface and run Scratch Live. You will notice a button labeled 'analyze files' on the main screen. Select this to automatically analyze the all the tracks in your library.

The three bars above the button indicate the track reading progress, the file analyzing and the track writing progress.

Analyzing files is highly recommended.


Source: http://serato.com/scratchlive/support/1335/what-is-analyzing-files-and-how-do-i-do-it

Increase Pitch even more in Serato DJ using DDJ-WeGO:

Increase Pitch even more in Serato DJ using DDJ-WeGO:

For now the workaround is this,

1. Load a track to a deck
2. Press Play
3. Press the SYNC button
4. Hold SHIFT and move the pitch fader to the top position.
You will notice the BPM wont change.
5. Release SHIFT and move the pitch down.

To put the pitch back to 0% hold SHIFT and press the SYNC button twice.
To put the pitch back to 0% hold SHIFT and press the SYNC button twice.
To put the pitch back to 0% hold SHIFT and press the SYNC button twice.


Source: http://serato.com/forum/discussion/943453

Connecting the Launchkey w/ Working InControl Functions:

Connecting the Launchkey w/ Working InControl Functions:

There are two Midiports for the Launchkey:

a) Launchkey(XX) = is only there for the incoming midi events if you press your keyboard or anything else

b) Launchkey Port 2 = InControl Mode and so on.

So, how to set up? Select the "Midi/Sync" Tab.

Select on Control Surfaces "Launckey".
Select on Input "Launchkey (xx) Port 2
Select on Output "Launckey (xx) Port 2

Takeover Mode: PickUp

Midi Port Input Launchkey (xx): Track = on
Midi Port Input Launchkey Port 2: Track = on, Remote = on

Midi Port Output Launchkey Port 2: Track = on, Remote = on

(xx) stands for the Launkey Version you have.  In my case it's the Launchkey61 so xx=61

Source: http://forum.novationmusic.com/comment/479

ALSO IF IT DOESN'T CONNECT:
- Swap where  the USBs connect (front: 4th USB to 2nd USB & vise-a-versa)
- In Ableton: In the Preferences: (If it's greyed out choose it again)
(Usually the input & outputs will be greyed out):
Control Surface: Launchkey
Input: Launchkey #2 (port 2)
Output: Launchkey #2 (port 2)



Friday, December 6, 2013

"make vsts work with ableton 64 bit"

"make vsts work with ableton 64 bit"

https://www.ableton.com/en/articles/use-32-bit-vst-plug-ins-live-64-bit-jbridge-mac/

In the 64-bit version of Live, you can use 64-bit plug-ins natively. 32-bit plug-ins cannot be used directly in the 64-bit version, but third-party tools such as jBridgeM allow them to be used within the 64-bit version.

https://www.ableton.com/en/articles/use-32-bit-plug-ins-live-64-bit-jbridge/

http://jstuff.wordpress.com/jbridge/
jBridge ( for Windows )  ^^^ Download ^^^ ($15 euro dollars--only a demo)

https://thepiratebay.sx/torrent/8703891/
jBridge_1.5_Retail_Windows (pre-cracked & free)


1. Install & Open jBridge
2. I'll be using 64-bit host
3. Create Bridging files inside a directory I'll Specify
4. Select 32-bit VstPlugins Folder: "C:\Program Files (x86)\VstPlugins"
5. Create 64-bit VstPlugins Folder: "C:\Program Files\VstPlugins"
6. It'll do it's thing & give you a "success" message
7. Open up Ableton Live
8. File Menu > Options > Preferences
9. Click on File / Folder Tab
10. Plug-in Sources (at the bottom)
11. VST Plug-in Custom Folder (set this to the 64-bit [VstPlugins] Folder you created
12. IT will now show up in "Plug-ins" in Ableton Live

jBridge will add a "wrapper" like in FL Studio.